AI Insights · Timothy · October 2021
Top 5 Music Games in Netherlands Q3 2021: Unified Platform Performance
Explore the performance of the top 5 music games in the Netherlands during Q3 2021, focusing on downloads, revenue, and active users across a unified platform.
Performance of Top 5 Music Games in Netherlands Q3 2021
The third quarter of 2021 saw some interesting trends in the music games category in the Netherlands. Here's a detailed look at the performance of the top 5 music games on a unified platform, featuring data from Sensor Tower.
Magic Tiles 3: Piano Game
Magic Tiles 3 experienced a dynamic quarter. Weekly downloads peaked at 12.7K in early August, while weekly revenue reached a high of approximately $1.1K in mid-July. The game had a strong start with weekly active users hitting 124.2K in early August but saw a decline towards the end of the quarter, finishing at 79K.
My Singing Monsters
My Singing Monsters showed consistent performance throughout Q3. Weekly revenue saw significant fluctuations, peaking at $1.4K in early August. Downloads were relatively stable, with a slight increase towards the end of September, reaching 474. Weekly active users hovered around 2.5K to 2.8K, maintaining a steady user base.
Tiles Hop EDM Rush Music Game
Tiles Hop EDM Rush Music Game had a noticeable peak in weekly downloads at 8.1K in mid-July. Revenue showed a slight downward trend, ending the quarter at around $409. Active users saw a peak of 77.4K in mid-July, but the number gradually decreased, finishing at 53.3K by the end of September.
Geometry Dash
Geometry Dash experienced steady downloads, peaking at 5.4K in mid-September. The game's revenue remained relatively stable, with minor fluctuations, ending the quarter at around $357. Active users saw a peak of 56.8K in mid-July and a slight decline towards the end of the quarter, settling at 48.4K.
Beatstar
Beatstar, a newer entry, showed impressive growth in Q3. Weekly downloads peaked at 14.5K in mid-September, and revenue saw a significant rise, reaching approximately $1.5K in late September. Active users increased sharply, peaking at 27K in mid-September before ending the quarter at 20.9K.
For more detailed insights and data on the performance of these and other apps, visit Sensor Tower.